package terrain;

import java.awt.Graphics;

import world.World;

public class Terrain {

	private ConField conField;
	private World world;

	private int sx, sy;

	public Terrain(int sx, int sy, World world) {
		this.sx = sx;
		this.sy = sy;

		this.world = world;

		for (Element e : world.getElements()) {
			conField = new ConField(sx, sy, world);
		}

	}

	public void draw(Graphics g) {
		for (int x = 0; x < sx; x++) {
			for (int y = 0; y < sy; y++) {
				//g.drawRect(x * 10, y * 10, 10, 10);
			}
		}
	}

}
